Hannah is a Senior Technical UI designer at Rebellion. Here they design and implement all things UI. She’s previously worked on Sniper Elite 5 and the recent Atomfall. On these projects they’ve focusing on implementing and designing UI with accessibility in mind to enable more players to play and enjoy them. Because no two players are the same they believe it’s important to make games as flexible and adjustable as possible, this way everyone’s game experience is tailored to them.
Their favourite accessibility options include text scaling, subtitles and the ability to make the UI feature colour pink.
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