Duncan has been designing digital experiences for over 15 years, which is a fancy way of saying he makes things look nice and work properly. He started off in advertising before switching to video games (because let’s be honest, games > ads).
For the past five years at Rebellion he has been designing fun, functional interfaces for Evil Genius 2, Sniper Elite 5, and Atomfall, with a focus on keeping things simple, intuitive, and accessible for as many people as possible.
ALL SPEAKERS