Representation of disability in games is important to facilitate inclusive experiences. In this talk, Kathrin gives insights into a two-year research project that explored representation of invisible disability from the perspective of young people with lived experience of ADHD. She shares considerations for the design of games that include ADHD, highlighting that representation requires careful deliberation, that lived experience should be leveraged with care, and that game design must be mindful of the fine line between disability simulation and adequate representation.