Conducting Effective Accessibility Research

April 15, 2025

Alexander Horowitz

Alexander Horowitz

Creative Craft Director


10:10  -  10:40

What does successful research in the field of game accessibility look like, and what can developers, academics, and gamers gain from the process? In this session, Dr Alexander Horowitz discusses the balance of data and people in research, explores some approaches to include charities and schools in accessible game development, and shares what he learned from completing a PhD in Game Accessibility whilst working full-time on Hogwarts Legacy.

FULL SCHEDULE